Beacons of Protection

(Entry)
Type: upgrade
EntryId: cd72-fc61-02d6-c9b5
Hidden: false

Constraints:

max: 1

Profiles:

Ability (Spell) TimingCasting ValueKeywords
Beacons of Protection

Your Hero Phase

6

Spell, Unlimited

Declare:

Pick a friendly Lumineth Realm-lords Wizard to cast this spell, then make a casting roll of 2D6.

Effect:

Until the start of your next turn, ignore the first damage point allocated to friendly non-Monster Lumineth Realm-lords units each phase while they are wholly within 9" of a friendly Lumineth Realm-lords Wizard. Add 3" to the range for each additional time this spell has been successfully cast by a friendly Wizard this battle round.

Modifiers:

set min 1
ancestor is not Arcane Tome