Arkanaut Admiral

(Unit)
Type: unit
Category: HERO
Categories: HERO, ORDER, INFANTRY, KHARADRON OVERLORDS, DUARDIN, SKYFARER, DUARDIN ASCENDANT, Restrict General
LinkId: baa3-997a-7aa8-2ec7
Hidden: false
Costs: 140 pts
Options (8)
Battle Wounds + Scars:
Heroic Traits:
Heroic Traits: The Duardin Ascendant:

Profiles:

Unit MoveHealthSaveControl
Arkanaut Admiral

4"

6

3+

2

Ability (Activated) KeywordsUsed By
The Admiral's Flagship
Timing:

Once Per Turn (Army), Your Shooting Phase

Declare:

Pick a friendly Flagship wholly within 12" of this unit to be the target.

Effect:

For the rest of the phase, each time the target uses a Shoot ability, you can re-roll 1 of the hit rolls made for that ability.

'Bring Every Gun to Bear!'
Timing:

Once Per Turn (Army), Your Shooting Phase

Declare:

Pick a friendly Skyvessel wholly within 24" of this unit to be the target.

Effect:

For the rest of the turn, add 1 to the Attacks characteristic of the target’s ranged weapons.

Modifiers:

add category Regimental Hero in force.self.entries.recursive.Guild Officer
self is Regimental Leader
add category Regimental Option in force.self.entries.recursive.KHARADRON OVERLORDS
self is Regimental Leader
set hidden true
and
ancestor is Regiment
1+ selections of Regimental Leader in force (recursive)
self is not Regimental Leader
set-primary category Regimental Leader in root-entry
0 selections of Regimental Leader in force (recursive)
Used By (4)