Snatchaboss on Sludgeraker Beast

(Unit)
Type: unit
Category: HERO
Categories: HERO, DESTRUCTION, KRULEBOYZ, MONSTER
LinkId: dabc-85c6-3533-3ab4
Hidden: false
Costs: 220 pts
Options (8)
Artefacts of Power:
Artefacts of Power: Big Waaagh!:
Battle Wounds + Scars:
Heroic Traits:

Profiles:

Unit MoveHealthSaveControl
Snatchaboss on Sludgeraker Beast

8"

14

4+

5

Ability (Passive) Keywords
Battle Damaged

While this unit has 10 or more damage points, the Attacks characteristic of Sludgeraker’s Talons is 4.

Ability (Activated) TimingKeywordsUsed By
Festering Wounds

Once Per Turn (Army), End of Any Turn

Rampage

Declare:

Pick up to 3 enemy units that had any damage points allocated to them this turn by attacks made by this unit or a friendly unit with the Sludgeraker Venom keyword to be the targets.

Effect:

Roll a D3 for each target. On a 2+: • Inflict an amount of mortal damage on the target equal to the roll. • Subtract 1 from wound rolls for attacks made by the target until the start of your next turn.

Sludgeraker Venom

Your Hero Phase

Declare:

Pick a friendly Kruleboyz unit wholly within 12" of this unit to be the target.

Effect:

That unit has the Sludgeraker Venom keyword for the rest of the turn.

Modifiers:

add category Regimental Option in force.self.entries.recursive.KRULEBOYZ
self is Regimental Leader
add category Regimental Option in force.self.entries.recursive.Mob Wrangler
self is Regimental Leader
add category Swamp Beast
and
ancestor is Regiment
1+ selections of Regimental Leader in force (recursive)
self is not Regimental Leader
set error Big Waaagh! rosters must have equal numbers of regiments led by IRONJAWZ and KRULEBOYZ HEROES.
set hidden true
and
ancestor is Regiment
1+ selections of Regimental Leader in force (recursive)
self is not Regimental Leader
or
self is not Swamp Beast
set-primary category Regimental Leader in root-entry
and
0 selections of Regimental Leader in force (recursive)
ancestor is Regiment
Used By (3)
Kruleboyz(Catalogue)
þ Big Waaagh!(Catalogue)