| Weapon | FIRE ARC | FPR | DMG | AMMO | SPECIAL |
|---|---|---|---|---|---|
| Twin Bright Lances | Front | 1-2-2 | 2+ | UL | Extra Damage (6+), Aerial Attack |
| Abilities |
|---|
| Extra Damage (6+):
When rolling the Damage dice, any rolls that equal or exceed the Extra Damage number, 6, will cause 2 Structure points to be lost by the target rather than the usual 1 Structure point |
| Aerial Attack:
Weapons with the Aerial Attack special rule may only be used against targets at Altitude 1 or higher. |