Hydra Flak Battery

(Unit)
Type:

model

Category:

Ground Asset

Categories:

Ground Asset

EntryId:

6c93-e834-be86-440b

Hidden:

false

Costs: 8 pts

Profiles:

Ground Asset StructureFPRDamage
Hydra Flak Battery

2

6-4-2

5+

Effective Altitude (2), Ground-to-Air Fire, Extra Damage (6+)

Abilities
Effective Altitude (2):

The number in the brackets represents the highest Altitude at which such weapons are accurate. If an aircraft is travelling at an Altitude higher than the number shown, the chance of hitting is reduced (see Ground-To-Air Fire rules).

Ground-to-Air Fire:

Weapons with this special rule can only be used at Altitude 0 and may only target Aircraft at altitude 1 or above. They cannot be used to target anything at altitude 0 (see Ground-To-Air Fire rules).

Extra Damage (6+):

When rolling the Damage dice, any rolls that equal or exceed the Extra Damage number, 6, will cause 2 Structure points to be lost by the target rather than the usual 1 Structure point

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