Dual Hunter-Killer Missiles

(Entry)
Type: upgrade
EntryId: f3bf-5c6c-0f7e-7abe
Hidden: false
Costs: 3 pts

Constraints:

max: 2

Profiles:

Weapon FIRE ARCFPRDMGAMMOSPECIAL
Dual Hunter-Killer Missiles

Front

0-3-3

3+

3

Aerial Attack, Extra Damage (6+)

Abilities
Aerial Attack:

Weapons with the Aerial Attack special rule may only be used against targets at Altitude 1 or higher.

Extra Damage (6+):

When rolling the Damage dice, any rolls that equal or exceed the Extra Damage number, 6, will cause 2 Structure points to be lost by the target rather than the usual 1 Structure point