Dual Krak Missiles

(Entry)
Type: upgrade
EntryId: aa51-fc1c-777f-f5d2
Hidden: false
Costs: 3 pts

Constraints:

max: 2

Profiles:

Weapon FIRE ARCFPRDMGAMMOSPECIAL
Dual Krak Missiles

Front

3-3-3

3+

3

Ground Attack, Extra Damage (6+)

Abilities
Ground Attack:

Weapons with the Ground Attack special rule may only be used against ground targets.

Extra Damage (6+):

When rolling the Damage dice, any rolls that equal or exceed the Extra Damage number, 6, will cause 2 Structure points to be lost by the target rather than the usual 1 Structure point