Quake Shells

(Rule)
Description:

Play this during any Strategy phase. Place the 5" Blast marker anywhere on the battlefield then scatter it D10". Any unit touched by the marker where iteventually lands suffers D3 Strength 6 hits, or D6 Strength 6 hits in the central hole of the Blast marker is entirely over its base. In addition, the unit is then moved D6" in a direction determined by the Scatter dice (this may result in a Collision - see the Adeptus Titanicus rulebook). This does not change the unit's facing.

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