After resolving an attack from an Impale weapon against a Titan, do not make an Armour roll. Instead, roll a D6 if the attack hit, adding the Strength of the weapon to the result. If resolving an attack from an Impale weapon as part of a Coordinated Strike, resolve the attacks of all contributing Titans first, making a note of how many attacks from Impale weapons successfully hit. Then roll a D6, adding the Strenght value of the Impale weapon, using the highest Strenght value of all contributing weapons, and apply a +1 modifier for each Impale weapon beyond the first that successfully hit to the result of the roll.
If the total of the roll is equal to or lower than the target unit's Scale, roll a D6. On a 1-3, the target unit turns 90° to its right. On a 4-6, the target unit turns to 90° to its left. If the total of the roll is higher than the target unit's Scale, the target unit turns as described above and the immediately suffers D3+1 Devastating Hits to its Legs. If the target unit suffers Catastrophic Damage as a result of this attack, do not roll on the the Catastrophic Damage table - the target unit automatically suffers the Laid Low result instead. If a natural 1 is rolled, nothing happens to the target unit and each unit that contributed to the attack and scored one or more hits against the target unit immediately suffers a Devastating Hit to their Legs and a S7 hit against any Impale weapons that successfully hit as part of the Coordinated Strike. Attacks made by Impale weapons bypass void shields.
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