Result: Flame templates, Blast markers and effects with an area (for instance exploding reactors) hit them as they would a unit; Hit rolls against them take −1 at Short range and −2 at Long range
Result: units cross Battlefield Assets with no penalty
A Titan whose base passes over one rolls to see whether it crushes it (not optional): roll a D10 (printed 'Dro'; D6 instead when the move finishes with the base on top of the Asset)
Roll below the Titan's Scale: the Battlefield Asset is destroyed
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