Warp Displacement - **Restriction:** purchasable by any Traitor player
- **Timing:** Stratagem played in any phase
- **Select:** 1 of your units; roll 2D6
- **Result:** each model in it travels that distance in inches along a line you aim, ignoring all movement rules (e.g. Dangerous or Blocking terrain)
- ending in a non-Blocking terrain piece: the unit's Body suffers D3 S7 hits that skip void shields, and that terrain piece is razed
- ending in Blocking terrain means the unit is wiped out
- ending on another unit's base: it stops against that base, causing a collision
- facing is unchanged; a unit cannot leave the battlefield, so it is set on the edge instead