mount
Mount, Mount, Solitary, ⟨Hgt:4⟩, ⟨mount⟩, Chimera
8872-ef48-35b9-fa85
false
| Global | Adv | Mar | Dis | Rsr | Rules |
|---|---|---|---|---|---|
| Chimera (Global) | 8 | 10 | C | Light Troops, Solitary, Swiftstride |
| Defensive | HP | Def | Res | Arm | Aeg | Rules |
|---|---|---|---|---|---|---|
| Chimera (Defensive) | 5 | C | 5 | 4 |
| Offensive | Att | Off | Str | AP | Agi | Rules | Tags |
|---|---|---|---|---|---|---|---|
| Chimera | 5 | 4 | 5 | 2 | 4 | Stomp Attack (D3) | Beast, Mount |
| Size | Height | Type | Base | Rarity |
|---|---|---|---|---|
| Chimera (Size) | 4 | Beast, Mount | 50×100 | Uncommon |
| Rule |
|---|
| Light Troops: A unit entirely with Light Troops can perform Reform Move Manoeuvres up to twice its Mobility (instead of the normal half Mobility). |
| Solitary: Units containing Solitary can never join other units, and can never be joined by other models. |
| Swiftstride: Rolls for Charge Range, Flee Distance and Pursue Distance by units entirely with Swiftstride gain Maximised. |
| Attack Attribute |
|---|
| Stomp Attack: A model part with Stomp Attack can make a Special Attack which is resolved at Agility Step 0, can only be allocated towards a Health Pool of Height 0–1, and inflicts X hits, using the model part’s Strength, Armour Penetration and Attack Attributes, but not Weapons. If more than one model part of a combined model has Stomp Attack, only a single model part (chosen by the model’s owner) can perform its Stomp Attack in each Round of Combat. |
| Melee Weapon |
|---|
| Innate Weapons: During Combat Choices a model part can only choose Innate Weapons if it has no other options. |
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