Wizard Conclave (2)

(Entry)
Type:

upgrade

Categories:

Wizard

EntryId:

a3d7-1fc3-de59-3b3d

Hidden:

false

Costs: 120 pts

Constraints:

max: 1
Options (1)

Profiles:

Rule
Wizard Conclave:

The unit knows X different Learned Spells, chosen from the list of available spells in its unit entry, is a Wizard and, if X is 2 or more, it also gains Channel (1).
The unit may only do a Hereditary Swap if it could have picked the Hereditary Spell during Spell Selection (as part of Pre-game Planning), however it is still eligible for a Universal Swap. See the Battle Preparation chapter for details.
Even though the spells are known to the whole unit, only one model is a Caster: every time you cast the spell, just before choosing the targets, select one Rank-and-File model as the Caster for this spell.
If a Wizard Conclave suffers a Miscast, treat the entire unit as the Caster.
For the purpose of Primary and Secondary Objectives treat the entire unit as a Caster.

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