Battle Sphinx

(Entry)
Type:

mount

EntryId:

c33f-927f-f6c1-e300

Hidden:

false

Constraints:

min: 1
max: 1

Profiles:

Offensive AttOffStrAPAgiTags
Battle Sphinx

5

4

5

2

1

Statue, Beast, Mount

Poison Attacks, Stomp Attack (D6, Maximised)

Size HeightTypeBaseRarity
Battle Sphinx (Size)

5

Skeleton

50×100

Uncommon

Attack Attribute
Poison Attacks:

Whenever an attack with Poison Attacks hits with a to-hit roll of ‘6’, it wounds automatically (no to-wound roll needed).
If the attack has two or more instances of Poison Attacks, it wounds automatically on a successful to-hit roll of ‘5’ or ‘6’ instead.
If the attack is turned into more than one hit (e.g. a hit with Area Attack or Fury), only a single hit, chosen by the attacker, wounds automatically. All other hits must roll to wound as normal.

Melee Weapon
Innate Weapons:

During Combat Choices a model part can only choose Innate Weapons if it has no other options.
All model parts with Beast, Construct, or Mount come equipped with Innate Weapons as their default equipment and cannot lose them.

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