model
Characters
⟨Hgt:1⟩, ⟨Character⟩, Characters
6d18-88bb-602a-b851
false
| Global | Adv | Mar | Dis | Rsr | Rules |
|---|---|---|---|---|---|
| Nomarch (Global) | 4 | 4 | 8 | 1 | Undead, Unstable, Fearless |
| Defensive | HP | Def | Res | Arm | Aeg | Rules |
|---|---|---|---|---|---|---|
| Nomarch (Defensive) | 3 | 4 | 5 | 2 | Weakness (Flaming Attacks) |
| Offensive | Att | Off | Str | AP | Agi | Rules | Tags |
|---|---|---|---|---|---|---|---|
| Nomarch | 3 | 4 | 4 | 1 | 3 | Aspis Arrows | Skeleton, Light Armour |
| Size | Height | Type | Base | Rarity |
|---|---|---|---|---|
| Nomarch (Size) | 1 | Skeleton, Light Armour | 20×20 | Regular |
| Rule |
|---|
| Undead: Units containing Undead can perform March Moves only if they benefit from a friendly model’s Commanding Presence. For this purpose, any Reform Move exceeding a unit’s Mobility count as a March Move. |
| Unstable: Whenever a unit entirely with Unstable would take a Break Test, it suffers instead a number of Health Point losses equal to the amount by which the Combat was lost (with no saves of any kind allowed). These Health Point losses are first allocated towards Rank-and-File models, and once enough Health Points losses are suffered to remove all Rank-and-File models, any remaining Health Point losses are allocated by the owner towards Attachable Models, as evenly as possible. Those Health Point losses can be reduced in the following ways: |
| Fearless: A unit containing Fearless automatically passes Panic Tests, cannot choose Flee! as a Charge Reaction (unless it is already Shaken, or the entire unit has Feigned Flight). |
| Weakness: Attacks allocated against the model’s Health Pool must reroll failed to-wound rolls. |
| Attack Attribute |
|---|
| Aspis Arrows: The model’s Shooting Weapon always hits on a roll equal to or greater than its Aim. |
| Melee Weapon |
|---|
| Hand Weapon: During Combat Choices a model part can only choose a Hand Weapon if it has no other options, or is a Weapon Master. |
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