Inescapable Doom

(Entry)
Type:

upgrade

EntryId:

2a0e-18bd-9576-b0c7

Hidden:

false

Constraints:

max: 1

Profiles:

Spell Casting ValueRangeTypeDurationBound
Inescapable Doom

11

24"

Damage, Missile, Hex

2

false

Mark a Health Pool in the target unit, which has to be Rank-and-File if possible. Place one “Doom” Token on the marked Health Pool, and one at the start of each friendly Magic Phase. At the end of any friendly Magic Phase, if the target is Unengaged, the Caster may end the spell. If so, remove all corresponding Doom Tokens: for each removed token, the marked Health Pool suffers 3 hits with Str 6, AP 2, and Magical Attacks.

Modifiers:

set hidden true
0 selections of Wizard Master in root-entry-self (recursive)

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