Anurarch Destined

(Unit)
Type:

model

Category:

Characters

Categories:

Wizard, Wizard Master, General, ⟨Hgt:1⟩, ⟨Character⟩, Characters

LinkId:

73eb-cc89-7c72-614d

Hidden:

false

Costs: 750 pts

Constraints:

max(roster): 1
max: 750
Options (2)
Path:
Weapon:

Profiles:

Global AdvMarDisRsr
Anurarch Destined (Global)

6

6

8

Communal Bond, Fearless, Light Troops, Solitary, Strider, General, Eternal Mastery, Utterly Ruthless, Like the Tyrants of Old, Greater Guiding Mastery, Wizard Master

Defensive HPDefResArmAegRules
Anurarch Destined (Defensive)

6

1

4

3

Regeneration (4+)

Offensive AttOffStrAPAgiTags
Destined

1

1

1

0

1

Anurarch

Grind Attack (D3+1, 6 St, 2 AP, Unmodifiable, Lightning Attacks), Storm Crystal

Size HeightTypeBaseRarity
Anurarch Destined (Size)

1

Anurarch

50×75

Legendary

Rule
Communal Bond:

Courage and Command Tests taken by the model’s unit are Minimised, and may use the Discipline from other units within 8", following the rules below:
  • Choose a single model in the unit to take the test for the whole unit, as usual.
  • Determine the model with the highest Discipline value in any other friendly, non-Shaken unit within 8".
  • Set the Discipline value of the model chosen in step 1 above to the value determined in step 2.

Fearless:

A unit containing Fearless automatically passes Panic Tests, cannot choose Flee! as a Charge Reaction (unless it is already Shaken, or the entire unit has Feigned Flight).
In addition it ignores the effects of Horror.

Light Troops:

A unit entirely with Light Troops can perform Reform Move Manoeuvres up to twice its Mobility (instead of the normal half Mobility).
If, while doing a Reform Move Manoeuvre, its centre moves further than its Mobility, the move is considered a March Move for the purpose of rules triggered due to Marching (e.g. Dangerous Terrain Test and, if Undead, being restricted from performing a March Move, etc.).
For the purpose of shooting, this is still a Reform Move. I.e. the unit can shoot if moving further than its Mobility.
Note: this rule has no effect on other Move Manoeuvres, including March Moves.
A unit containing Light Troops is always considered to have zero Proper Ranks; ignore Attachable Models with Light Troops joined to a unit for this purpose, unless the unit consists of only Attachable Models.

Solitary:

Units containing Solitary can never join other units, and can never be joined by other models.
Note: if a model has both Solitary and Attached, it cannot be Deployed and is therefore considered a casualty.

Strider:

If Strider is associated with a specific type of Terrain, which would be indicated in brackets (X). In such cases, Strider only affects the unit’s interaction with this Terrain Feature.
Models with Strider may ignore rules associated with Terrain Features, with the following exceptions:
  • They cannot ignore any rule affecting Line of Sight or Cover.
  • They cannot ignore any rule associated with Weakness.
  • They cannot ignore the Impassable rule of Impassable Terrain. A Health Pool with Strider never fulfils the criteria for which models must take Dangerous Terrain Tests due to the associated Terrain Feature (but still needs to take Dangerous Terrain Tests from other sources, such as Terrain Features not associated with its Strider rule, or when making a Flee Move through an enemy unit).
In addition, if the unit contains a Rank-and-File model with Strider, it ignores the Disruptive rule of any Terrain Feature associated to its Strider rule.

General:

A model with this rule is always the General.
Note: this means than only one model with General can be included in an Army List.

Utterly Ruthless:

The first time each turn Anurarch Destined performs The Sacrifice and inflicts Health Point losses with it, she Recovers 1 HP.

Like the Tyrants of Old:

Anurarch Destined is both General and Battle Standard Bearer.
In addition, an Army List containing Anurarch Destined cannot include any other Character, neither the Monolith of Vitalism nor a Koru Stone.

Greater Guiding Mastery:

Friendly models containing Magnasaur in units within 12" of Anurarch Destined benefit from Pack Hunter.

Wizard Master:

The model becomes a Wizard, gains Channel (2) and knows 5 different Learned Spells, chosen from the Apprentice Spell, the Adept, and Master Spells (#1#6) of the Magic Path it has chosen.
It may Swap Spells during Pre-game Selections. See the Battle Preparation chapter for details.

Regeneration:

Regeneration is a Special Save, with a value indicated in brackets (X).
If X is given as a modifier and with a maximum value (e.g. +2), the model gains this as a modifier to all its Regeneration Special Save rolls, which can never be increased to rolls better than 3+. If the model does not have Regeneration, it instead gains Regeneration (7 X+). For example, a model without Regeneration that gains Regeneration (+2) will gain Regeneration (5+).
Note that Regeneration Saves cannot be taken against attacks with Flaming Attacks, nor against attacks with Lethal Strike that roll a ‘6’ to wound.

Abilities
Eternal Mastery:

The model’s Casting Rolls for Learned Spells gains a +1 modifier.

Attack Attribute
Grind Attack:

A model part with a Grind Attack can make a Special Attack which is resolved at the model part’s Agility, and inflicts X hits, using the model part’s Strength, Armour Penetration, and Attack Attributes, but not Weapons.
Remember that attacks multiplied into several hits are allocated after establishing how many hits are scored (i.e. after the attack has hit).

Ranged Weapon AimRangeShotsStrAP
Storm Crystal

Auto

12"

D3+1

6

2

Automatic Hits, March and Shoot, Unmodifiable, Lightning Attacks

Melee Weapon
Hand Weapon:

During Combat Choices a model part can only choose a Hand Weapon if it has no other options, or is a Weapon Master.
Models with a Shield using a Hand Weapon gain Parry.
All model parts without Innate Weapons come equipped with a Hand Weapon as their default equipment and cannot lose it.

Modifiers:

remove category ⟨Hgt:1⟩
1+ selections of ⟨mount⟩ in Anurarch Destined (recursive)
Used By (1)
Saurian Ancients(Catalogue)

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