Brood Alpha

(Unit)
Type:

model

Category:

Characters

Categories:

Orc, Metal Armour, ⟨Hgt:1⟩, ⟨Character⟩, Characters

LinkId:

b4cc-84cb-9e6a-13c1

Hidden:

false

Costs: 50 pts

Constraints:

max(roster): 0
Options (4)

Profiles:

Global AdvMarDisRsrRules
Brood Alpha (Global)

4

4

8

Unruly, Exclusive (Orc)

Defensive HPDefResArmAegRules
Brood Alpha (Defensive)

3

5

4

2

Offensive AttOffStrAPAgiRulesTags
Brood Alpha

2

5

4

2

3

Brood Rivalry, Fury

Orc, Metal Armour

Size HeightTypeBaseRarity
Brood Alpha (Size)

1

Orc, Metal Armour

25×25

Common

Rule
Unruly:

Command Tests taken by a unit containing this rule gain Maximised.

Exclusive:

This rule limits which units an Attachable Model is allowed to join.
  • Attachable Models with Exclusive (X) can only join units containing X.
  • Non-Attachable Models with Exclusive (X) can only be joined by Attachable Models with X.
  • If a unit has multiple instances of Exclusive, all criteria must be fulfilled together. The specific criteria for X can be unit names, Model Rules, Properties, upgrades, etc.
If a model has both Exclusive and Attached, apply all requirements from both rules (remember that a model that cannot be Deployed is considered a casualty).

Attack Attribute
Brood Rivalry:

The model part gains +1 Att while another friendly unit is Engaged in Combat anywhere on the Battlefield.
Only units containing a Rank-and-File model can benefit from this rule.
Note: when Engaged in Combat, units without a Rank-and-File model still counts as a unit Engaged in Combat for other units.

Fury:

If the attack hits with a to-hit roll of ‘6’, it causes one additional hit (usually this means it causes two hits instead of one). This additional hit is allocated towards the same target.

Melee Weapon
Hand Weapon:

During Combat Choices a model part can only choose a Hand Weapon if it has no other options, or is a Weapon Master.
Models with a Shield using a Hand Weapon gain Parry.
All model parts without Innate Weapons come equipped with a Hand Weapon as their default equipment and cannot lose it.

Modifiers:

increment max(roster) 1
0 selections of Tribe Leader in roster (recursive)
repeat for every 1000 (rounded up) limit::ea90-6996-33df-993c of any in roster
increment max(roster) 1
1+ selections of Tribe Leader in roster (recursive)
repeat for every 500 (rounded up) limit::ea90-6996-33df-993c of any in roster
remove category ⟨Hgt:1⟩
1+ selections of ⟨mount⟩ in Brood Alpha (recursive)
set Rarity Regular in non-upgrade-entry-self.entries.recursive.profiles.Size
and
1+ selections of Tribe Leader in roster (recursive)
non-upgrade-entry-self is unit
set Rarity Regular in non-upgrade-entry-self.profiles.Size
1+ selections of Tribe Leader in roster (recursive)
set max(roster) 0
1+ selections of Tribe Leader in roster (recursive)
Used By (1)
Orcs and Goblins(Catalogue)

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