Sabretooth Tiger

(Entry)
Type:

model

EntryId:

c702-9d04-52c8-6d62

Hidden:

false

Costs: 30 pts

Constraints:

min: 3
max: 15

Profiles:

Global AdvMarDisRsr
Sabretooth Tigers (Global)

8

8

5

Insignificant, Exclusive (Mammoth Hunter), Swiftstride, Unruly

Defensive HPDefResArmAegRules
Sabretooth Tigers (Defensive)

2

4

4

0

Offensive AttOffStrAPAgiRulesTags
Sabretooth Tiger

3

4

4

1

4

Beast

Size HeightTypeBaseRarity
Sabretooth Tigers (Size)

2

Beast

25×50

Uncommon

Rule
Insignificant:

Units entirely with Insignificant do not cause Panic Tests on units not containing Insignificant when making Flee Moves through them.

Exclusive:

This rule limits which units an Attachable Model is allowed to join.
  • Attachable Models with Exclusive (X) can only join units containing X.
  • Non-Attachable Models with Exclusive (X) can only be joined by Attachable Models with X.
  • If a unit has multiple instances of Exclusive, all criteria must be fulfilled together. The specific criteria for X can be unit names, Model Rules, Properties, upgrades, etc.
If a model has both Exclusive and Attached, apply all requirements from both rules (remember that a model that cannot be Deployed is considered a casualty).

Swiftstride:

Rolls for Charge Range, Flee Distance and Pursue Distance by units entirely with Swiftstride gain Maximised.

Unruly:

Command Tests taken by a unit containing this rule gain Maximised.

Melee Weapon
Innate Weapons:

During Combat Choices a model part can only choose Innate Weapons if it has no other options.
All model parts with Beast, Construct, or Mount come equipped with Innate Weapons as their default equipment and cannot lose them.

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