Shackled Slave

(Entry)
Type:

model

EntryId:

df8b-7912-5256-cb32

Hidden:

false

Costs: 4 pts

Constraints:

min: 20
max: 40
Options (1)

Profiles:

Global AdvMarDisRsr
Shackled Slaves (Global)

4

6

4

Chained Together, Insignificant, Solitary, Unruly, Unstable

Defensive HPDefResArmAegRules
Shackled Slaves (Defensive)

1

2

4

0

Offensive AttOffStrAPAgiRulesTags
Shackled Slave

1

2

3

0

1

Slave

Size HeightTypeBaseRarity
Shackled Slaves (Size)

1

Slave

25×25

Common

Rule
Chained Together:

The model’s unit may never voluntarily change its number of files.
After performing a March Move, the unit loses 1D6 HP.

Insignificant:

Units entirely with Insignificant do not cause Panic Tests on units not containing Insignificant when making Flee Moves through them.

Solitary:

Units containing Solitary can never join other units, and can never be joined by other models.
Note: if a model has both Solitary and Attached, it cannot be Deployed and is therefore considered a casualty.

Unruly:

Command Tests taken by a unit containing this rule gain Maximised.

Unstable:

Whenever a unit entirely with Unstable would take a Break Test, it suffers instead a number of Health Point losses equal to the amount by which the Combat was lost (with no saves of any kind allowed). These Health Point losses are first allocated towards Rank-and-File models, and once enough Health Points losses are suffered to remove all Rank-and-File models, any remaining Health Point losses are allocated by the owner towards Attachable Models, as evenly as possible. Those Health Point losses can be reduced in the following ways:
  • If the unit contains Stubborn, the Health Point losses are halved, rounding fractions up.
  • If the unit is affected by Beacon of Courage, the Health Point losses are reduced by 1.
  • If the unit is Steady while affected by Beacon of Courage, the Health Point losses are reduced by an additional 1.
  • If the unit is Solid while affected by Beacon of Courage, the Health Point losses are reduced by an additional 1. I.e. a unit that is affected by Beacon of Courage while also being Steadfast reduces its Health Point losses by a total of 3.
Attachable Models with Unstable can only join units containing Unstable, and units containing Unstable can only be joined by Attachable Models with Unstable.

Melee Weapon
Hand Weapon:

During Combat Choices a model part can only choose a Hand Weapon if it has no other options, or is a Weapon Master.
Models with a Shield using a Hand Weapon gain Parry.
All model parts without Innate Weapons come equipped with a Hand Weapon as their default equipment and cannot lose it.

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