Battering Ram

(Entry)
Type:

mount

EntryId:

6f76-ce43-fd20-e927

Hidden:

false

Constraints:

min: 1
max: 1

Profiles:

Offensive AttOffStrAPAgiTags
Battering Ram

1

4

5

2

2

Construct, Mount

Crush Attack, Impact Hits (D3+1)

Size HeightTypeBaseRarity
Infernal Bastion (Size)

5

Dwarf, Metal Armour

60×100

Rare

Attack Attribute
Crush Attack:

When a model part with Crush Attack allocates its attacks in Combat, it may choose to exchange all of its Standard Melee Attacks for a single Standard Melee Attack, which has its Strength and Armour Penetration both set to 10 and gains Multiple Wounds (D3). This cannot be done as a Restricted Attack.

Impact Hits:

If Charging, the model part can make a Special Attack which is resolved at Agility Step 10, and inflicts X hits, using the model part’s Strength, Armour Penetration, and Attack Attributes, but not Weapons.
Remember that attacks multiplied into several hits are allocated after establishing how many hits are scored (i.e. after the attack has hit). If more than one model part of a combined model has Impact Hits, only a single model part (chosen by the model’s owner) can perform its Impact Hits in a Round of Combat.

Melee Weapon
Innate Weapons:

During Combat Choices a model part can only choose Innate Weapons if it has no other options.
All model parts with Beast, Construct, or Mount come equipped with Innate Weapons as their default equipment and cannot lose them.

Building an army? Create, validate and share your list with New Recruit, army builder for The 9th Age and many more games.

Try the builder