Kadim Titan

(Unit)
Type:

model

Category:

Instruments of Destruction

Categories:

Metal Armour, ⟨Hgt:5⟩, Instruments of Destruction

LinkId:

0f54-1758-1ddd-8416

Hidden:

false

Costs: 440 pts

Constraints:

max(roster): 0
Options (1)

Profiles:

Global AdvMarDisRsr
Kadim Titan (Global)

7

4

7

Fearless, Insignificant, Solitary, Supernal, Terror

Defensive HPDefResArmAeg
Kadim Titan (Defensive)

7

4

6

2

Aegis (3+, against Flaming Attacks), Aegis (5+)

Offensive AttOffStrAPAgiTags
Kadim Titan

6

4

6

3

3

Kadim, Metal Armour

Flaming Attacks (Melee & Shooting), Magical Attacks (Melee & Shooting), Stomp Attack (D6)

Size HeightTypeBaseRarity
Kadim Titan (Size)

5

Kadim, Metal Armour

100×150

Rare

Rule
Fearless:

A unit containing Fearless automatically passes Panic Tests, cannot choose Flee! as a Charge Reaction (unless it is already Shaken, or the entire unit has Feigned Flight).
In addition it ignores the effects of Horror.

Insignificant:

Units entirely with Insignificant do not cause Panic Tests on units not containing Insignificant when making Flee Moves through them.

Solitary:

Units containing Solitary can never join other units, and can never be joined by other models.
Note: if a model has both Solitary and Attached, it cannot be Deployed and is therefore considered a casualty.

Supernal:

When a unit entirely with Supernal fails a Break Test, instead of being Broken and subsequently Shaken, it suffers a number of Health Point losses equal to the amount by which the combat was lost (with no saves of any kind allowed). These Health Point losses are first allocated towards Rank-and-File models, and once enough Health Points losses are suffered to remove all Rank-and-File models, any remaining Health Point losses are allocated by the owner towards Attachable Models, as evenly as possible.
Attachable Models with Supernal can only join units containing Supernal, and units containing Supernal can only be joined by Attachable Models with Supernal.

Terror:

When a unit containing Terror declares a Charge in the Charge Phase, the target must take a Panic Test. If the test is failed, the unit must choose Flee! as its Charge Reaction if allowed to do so (e.g. not already Engaged in Combat, etc.).
Units containing Terror are themselves immune to the effects of Terror.

Aegis:

Aegis is a Special Save, with a value indicated in brackets (X).
If X is given as a modifier and with a maximum value (e.g. +2), the model gains this as a modifier to all its Aegis Special Save rolls, which can never be increased to rolls better than 3+. If the model does not have Aegis, it instead gains Aegis (7 X+). For example, a model without Aegis that gains Aegis (+2) will gain Aegis (5+).
Note that Aegis Saves cannot be taken against attacks with Divine Attacks.

Attack Attribute
Flaming Attacks:

Regeneration Saves cannot be taken against Flaming Attacks.

Magical Attacks:

This Attack Attribute does not confer any direct effects, but instead interacts with other rules, such as Aegis (X, against Magical Attacks).

Stomp Attack:

A model part with Stomp Attack can make a Special Attack which is resolved at Agility Step 0, can only be allocated towards a Health Pool of Height 0–1, and inflicts X hits, using the model part’s Strength, Armour Penetration and Attack Attributes, but not Weapons. If more than one model part of a combined model has Stomp Attack, only a single model part (chosen by the model’s owner) can perform its Stomp Attack in each Round of Combat.

Melee Weapon
Hand Weapon:

During Combat Choices a model part can only choose a Hand Weapon if it has no other options, or is a Weapon Master.
Models with a Shield using a Hand Weapon gain Parry.
All model parts without Innate Weapons come equipped with a Hand Weapon as their default equipment and cannot lose it.

Modifiers:

add category Naphtha Thrower (2+)
1+ selections of Naphtha Thrower (2+) in self (recursive)
add category Rocket Battery (4+)
1+ selections of Rocket Battery (4+) in self (recursive)
add category Titan Mortar (4+)
1+ selections of Titan Mortar (4+) in self (recursive)
add category Walking Earthquake
1+ selections of Walking Earthquake in self (recursive)
add category Walking Volcano
1+ selections of Walking Volcano in self (recursive)
increment max(roster) 1
repeat for every 2500 (rounded up) limit::ea90-6996-33df-993c of any in roster
remove category ⟨Hgt:5⟩
1+ selections of ⟨mount⟩ in Kadim Titan (recursive)
Used By (1)
Infernal Dwarves(Catalogue)

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