Knightly Order

(Entry)
Type:

model

EntryId:

fb4f-bc43-d98f-d5f4

Hidden:

false

Costs: 30 pts

Constraints:

min: 5
max: 15
Options (3)
Options:

Profiles:

Global AdvMarDisRsrRules
Knightly Orders (Global)

8

8

8

Swiftstride

Defensive HPDefResArmAegRules
Knightly Orders (Defensive)

1

4

3

5

Offensive AttOffStrAPAgiRulesTags
Knight

1

4

4

1

3

Human, Metal Armour

Rule
Swiftstride:

Rolls for Charge Range, Flee Distance and Pursue Distance by units entirely with Swiftstride gain Maximised.

Melee Weapon
Hand Weapon:

During Combat Choices a model part can only choose a Hand Weapon if it has no other options, or is a Weapon Master.
Models with a Shield using a Hand Weapon gain Parry.
All model parts without Innate Weapons come equipped with a Hand Weapon as their default equipment and cannot lose it.

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