model
0819-fcd0-aa18-0d88
false
| Global | Adv | Mar | Dis | Rsr | Rules |
|---|---|---|---|---|---|
| Hold Guardians (Global) | 5 | 5 | 10 | Fearless, Solitary, Runic Engravings |
| Defensive | HP | Def | Res | Arm | Aeg | Rules |
|---|---|---|---|---|---|---|
| Hold Guardians (Defensive) | 3 | 4 | 5 | 4 |
| Offensive | Att | Off | Str | AP | Agi | Rules | Tags |
|---|---|---|---|---|---|---|---|
| Hold Guardian | 3 | 4 | 5 | 2 | 1 | Magical Attacks | Dwarf, Metal Armour |
| Size | Height | Type | Base | Rarity |
|---|---|---|---|---|
| Hold Guardians (Size) | 3 | Dwarf, Metal Armour | 40×40 | Rare |
| Rule |
|---|
| Fearless: A unit containing Fearless automatically passes Panic Tests, cannot choose Flee! as a Charge Reaction (unless it is already Shaken, or the entire unit has Feigned Flight). |
| Solitary: Units containing Solitary can never join other units, and can never be joined by other models. |
| Runic Engravings: During Pre-game Selections, each Hold Guardians unit must select one of the following effects, with Duration: Permanent. |
| Attack Attribute |
|---|
| Magical Attacks: This Attack Attribute does not confer any direct effects, but instead interacts with other rules, such as Aegis (X, against Magical Attacks). |
| Melee Weapon |
|---|
| Hand Weapon: During Combat Choices a model part can only choose a Hand Weapon if it has no other options, or is a Weapon Master. |
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