Raptor

(Entry)
Type:

mount

Categories:

Mount, Mount, ⟨Hgt:2⟩, ⟨mount⟩

LinkId:

9c00-91c2-4d32-4090

Hidden:

false

Costs: 50 pts

Constraints:

max(roster): 0
max: 1

Profiles:

Global AdvMarDisRsrRules
Raptor (Global)

7

7

C

Swiftstride, Scent of Blood

Defensive HPDefResArmAegRules
Raptor (Defensive)

C

C

4

C+2

Offensive AttOffStrAPAgiRulesTags
Raptor (Mount)

2

3

4

2

4

Mount

Size HeightTypeBaseRarity
Raptor (Size)

2

Mount

25×50

Common

Rule
Swiftstride:

Rolls for Charge Range, Flee Distance and Pursue Distance by units entirely with Swiftstride gain Maximised.

Scent of Blood:

Charge Range rolls made by units entirely with Scent of Blood gain Maximised if the target of the Charge contains a Health Pool that has fewer Health Points than its starting value.

Melee Weapon
Innate Weapons:

During Combat Choices a model part can only choose Innate Weapons if it has no other options.
All model parts with Beast, Construct, or Mount come equipped with Innate Weapons as their default equipment and cannot lose them.

Modifiers:

increment max(roster) 1
repeat for every 1000 (rounded up) limit::ea90-6996-33df-993c of any in roster
Used By (3)

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