Great Beast of Prophecy

(Entry)
Type:

mount

Categories:

Mount, Mount, ⟨Hgt:4⟩, ⟨mount⟩

LinkId:

2f5f-fd5c-3909-7465

Hidden:

false

Costs: 60 pts

Constraints:

max(roster): 0
max: 1
Options (1)

Profiles:

Global AdvMarDisRsrRules
Great Beast of Prophecy (Global)

7

7

C

Defensive HPDefResArmAegRules
Great Beast of Prophecy (Defensive)

4

C

4

C

Offensive AttOffStrAPAgiTags
Great Beast

2

3

4

1

3

Mount

Stomp Attack (1), Magical Attacks

Size HeightTypeBaseRarity
Great Beast of Prophecy (Size)

4

Mount

50×75

Uncommon

Attack Attribute
Stomp Attack:

A model part with Stomp Attack can make a Special Attack which is resolved at Agility Step 0, can only be allocated towards a Health Pool of Height 0–1, and inflicts X hits, using the model part’s Strength, Armour Penetration and Attack Attributes, but not Weapons. If more than one model part of a combined model has Stomp Attack, only a single model part (chosen by the model’s owner) can perform its Stomp Attack in each Round of Combat.

Magical Attacks:

This Attack Attribute does not confer any direct effects, but instead interacts with other rules, such as Aegis (X, against Magical Attacks).

Melee Weapon
Innate Weapons:

During Combat Choices a model part can only choose Innate Weapons if it has no other options.
All model parts with Beast, Construct, or Mount come equipped with Innate Weapons as their default equipment and cannot lose them.

Modifiers:

add category Aves
1+ selections of Fly in root-entry-self (recursive)
increment max(roster) 1
repeat for every 1500 (rounded up) limit::ea90-6996-33df-993c of any in roster
Used By (1)

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