Kuulima's Deceiver

(Entry)
Type:

model

Categories:

Wizard, ⟨Hgt:1⟩, ⟨Character⟩

EntryId:

10b4-2daf-85b2-f143

Hidden:

false

Costs: 340 pts

Constraints:

max(roster): 0
Options (5)
Command:
Leadership:
Weapon:

Profiles:

Global AdvMarDisRsr
Kuulima's Deceiver (Global)

5

5

9

Supernal, Fearless, Light Troops, Swiftstride

Defensive HPDefResArmAegRules
Kuulima's Deceiver (Defensive)

4

7

5

0

Offensive AttOffStrAPAgiTags
Kuulima's Deceiver

1

7

5

2

5

Daemon

Know Thyself, Magical Attacks, Poison Attacks

Size HeightTypeBaseRarity
Kuulima's Deceiver (Size)

1

Daemon

25×25

Uncommon

Rule
Supernal:

When a unit entirely with Supernal fails a Break Test, instead of being Broken and subsequently Shaken, it suffers a number of Health Point losses equal to the amount by which the combat was lost (with no saves of any kind allowed). These Health Point losses are first allocated towards Rank-and-File models, and once enough Health Points losses are suffered to remove all Rank-and-File models, any remaining Health Point losses are allocated by the owner towards Attachable Models, as evenly as possible.
Attachable Models with Supernal can only join units containing Supernal, and units containing Supernal can only be joined by Attachable Models with Supernal.

Fearless:

A unit containing Fearless automatically passes Panic Tests, cannot choose Flee! as a Charge Reaction (unless it is already Shaken, or the entire unit has Feigned Flight).
In addition it ignores the effects of Horror.

Light Troops:

A unit entirely with Light Troops can perform Reform Move Manoeuvres up to twice its Mobility (instead of the normal half Mobility).
If, while doing a Reform Move Manoeuvre, its centre moves further than its Mobility, the move is considered a March Move for the purpose of rules triggered due to Marching (e.g. Dangerous Terrain Test and, if Undead, being restricted from performing a March Move, etc.).
For the purpose of shooting, this is still a Reform Move. I.e. the unit can shoot if moving further than its Mobility.
Note: this rule has no effect on other Move Manoeuvres, including March Moves.
A unit containing Light Troops is always considered to have zero Proper Ranks; ignore Attachable Models with Light Troops joined to a unit for this purpose, unless the unit consists of only Attachable Models.

Swiftstride:

Rolls for Charge Range, Flee Distance and Pursue Distance by units entirely with Swiftstride gain Maximised.

Know Thyself:

At the beginning of the Agility Step when the model’s Standard Melee Attacks are allocated, select one model part from each enemy model in contact with this model. Add their Attack Value Characteristics, excluding any modifiers, to the Attack Value of the Kuulima's Deceiver. Duration: Round of Combat.

Attack Attribute
Magical Attacks:

This Attack Attribute does not confer any direct effects, but instead interacts with other rules, such as Aegis (X, against Magical Attacks).

Poison Attacks:

Whenever an attack with Poison Attacks hits with a to-hit roll of ‘6’, it wounds automatically (no to-wound roll needed).
If the attack has two or more instances of Poison Attacks, it wounds automatically on a successful to-hit roll of ‘5’ or ‘6’ instead.
If the attack is turned into more than one hit (e.g. a hit with Area Attack or Fury), only a single hit, chosen by the attacker, wounds automatically. All other hits must roll to wound as normal.

Melee Weapon
Hand Weapon:

During Combat Choices a model part can only choose a Hand Weapon if it has no other options, or is a Weapon Master.
Models with a Shield using a Hand Weapon gain Parry.
All model parts without Innate Weapons come equipped with a Hand Weapon as their default equipment and cannot lose it.

Modifiers:

add category Aves
1+ selections of Flyer in root-entry-self (recursive)
add category Aves
1+ selections of Wings in root-entry-self (recursive)
increment max(roster) 1
repeat for every 1500 (rounded up) limit::ea90-6996-33df-993c of any in roster
remove category ⟨Hgt:1⟩
1+ selections of ⟨mount⟩ in Kuulima's Deceiver (recursive)
Used By (1)
Daemon Legions(Catalogue)

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