Razortusk Herd

(Entry)
Type:

model

EntryId:

4086-81bf-1a21-93b4

Hidden:

false

Costs: 46 pts

Constraints:

min: 3
max: 10

Profiles:

Global AdvMarDisRsrRules
Razortusk Herd (Global)

7

7

7

Strider (Forest), Swiftstride, Unruly

Defensive HPDefResArmAegRules
Razortusk Herd (Defensive)

3

3

5

0

Offensive AttOffStrAPAgiTags
Razortusk

4

3

5

2

2

Beast

Devastating Charge (1 St, 1 AP)

Size HeightTypeBaseRarity
Razortusk Herd (Size)

3

Beast

50×50

Uncommon

Rule
Strider:

If Strider is associated with a specific type of Terrain, which would be indicated in brackets (X). In such cases, Strider only affects the unit’s interaction with this Terrain Feature.
Models with Strider may ignore rules associated with Terrain Features, with the following exceptions:
  • They cannot ignore any rule affecting Line of Sight or Cover.
  • They cannot ignore any rule associated with Weakness.
  • They cannot ignore the Impassable rule of Impassable Terrain. A Health Pool with Strider never fulfils the criteria for which models must take Dangerous Terrain Tests due to the associated Terrain Feature (but still needs to take Dangerous Terrain Tests from other sources, such as Terrain Features not associated with its Strider rule, or when making a Flee Move through an enemy unit).
In addition, if the unit contains a Rank-and-File model with Strider, it ignores the Disruptive rule of any Terrain Feature associated to its Strider rule.

Swiftstride:

Rolls for Charge Range, Flee Distance and Pursue Distance by units entirely with Swiftstride gain Maximised.

Unruly:

Command Tests taken by a unit containing this rule gain Maximised.

Attack Attribute
Devastating Charge:

A Charging model part with Devastating Charge, or using a weapon with Devastating Charge, gains the Rules and Characteristic modifiers stated in brackets.
For example, a model part with Devastating Charge (+1 Str) gains +1 Str when Charging.

Melee Weapon
Innate Weapons:

During Combat Choices a model part can only choose Innate Weapons if it has no other options.
All model parts with Beast, Construct, or Mount come equipped with Innate Weapons as their default equipment and cannot lose them.

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