Description: Change the rules on page 51 as described below:
Steam Tank, Movement phase
Change to “Each SP allows you to move the Steam Tank 3".
To charge with a Steam Tank, first declare the charge as
normal, and then specify how many SP you are using to charge
with. The charge range of the Steam Tank is equal to 3" per SP
that is spent. In addition, each SP spent on the charge adds D3
to the number of Impact Hits inflicted by the Steam Tank in
the Close Combat phase. Note that you do not add the roll of
2D6 to the charge range when a Steam Tank charges, and that
the target unit may make a charge reaction as normal.”
Steam Tank, Magic phase
Ignore this paragraph.
Steam Tank, Shooting phase
Change the last sentence of the third paragraph to “Models
covered by the template are hit automatically.”
Steam Tank, Shooting phase
Ignore the last sentence of the fourth paragraph.