Steam Points (FAQ-v1.2)

(Rule)
Description: Change the rules on page 51 as described below: Steam Tank, Movement phase Change to “Each SP allows you to move the Steam Tank 3". To charge with a Steam Tank, first declare the charge as normal, and then specify how many SP you are using to charge with. The charge range of the Steam Tank is equal to 3" per SP that is spent. In addition, each SP spent on the charge adds D3 to the number of Impact Hits inflicted by the Steam Tank in the Close Combat phase. Note that you do not add the roll of 2D6 to the charge range when a Steam Tank charges, and that the target unit may make a charge reaction as normal.” Steam Tank, Magic phase Ignore this paragraph. Steam Tank, Shooting phase Change the last sentence of the third paragraph to “Models covered by the template are hit automatically.” Steam Tank, Shooting phase Ignore the last sentence of the fourth paragraph.