| Abilities |
|---|
| The Chirurgeon:
If accompanied by a Chirurgeon, an Inquisitor may ignore the first wound he takes each turn so long as it was not caused by a shooting attack that causes Instant Death or a close combat attack that allows no Armour save. If he has more than one Chirurgeon in his retinue then he may ignore the first wound he takes each turn regardless of whether it causes Instant Death or was from a close combat weapon that allows no Armour. |
| Unit | WS | BS | S | T | W | I | A | Ld | Sv |
|---|---|---|---|---|---|---|---|---|---|
| Henchman | 3 | 3 | 3 | 3 | 1 | 3 | 1 | 8 | 6+ |
| Weapons | Range | Str. | AP | Type | Notes |
|---|---|---|---|---|---|
| Laspistol | 12" | 3 | - | Pistol |
| Melee Weapons |
|---|
| Close-Combat Weapon:
Weapons like chainswords, rifle butts, combat blades, bayonets, etc., do not confer any particular bonus to the model using them. Remember that, in close combat, pistols count as normal close combat weapons and so the Strength and AP of the pistol are ignored. |