| Unit | WS | BS | S | T | W | I | A | Ld | Sv |
|---|---|---|---|---|---|---|---|---|---|
| Trygon Prime | 5 | 3 | 6 | 6 | 6 | 4 | 6 | 8 | 3+ |
| Weapons | Range | Str. | AP | Type | Notes |
|---|---|---|---|---|---|
| Containment Spines | 18" | 5 | 5 | Assault 12 |
| Abilities |
|---|
| Synapse Creature:
Synapse Creatures and Tyranid units that are within 12" of a Synapse Creature are said to be within Synapse range. A unit that is within Synapse range is not subject to the Instinctive Behaviour rule and gains the Fearless rule. If a unit that is falling back is within synapse range before it moves, it automatically rallies, regardless of any normal restrictions. |
| Shadow in the Warp:
Any enemy Psyker that takes a Psychic test within 12" of a Tyranid with the Shadow in the Warp special rule must take the test on 3D6 and will suffer a Perils of the Warp attack on the roll of any double 1 or double 6. |