upgrade
754f-ab49-f854-4307
false
| Wargear |
|---|
| Acid Blood: For every unsaved wound a model with acid blood suffers in close combat, the enemy unit that struck the blow must pass an Initiative test or suffer a wound. No armour saves or cover saves may be taken against these wounds and casualties count towards combat resolution. Walkers instead suffer a glancing hit on the D6 roll of a 4+ |
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