| Abilities |
|---|
| Rapid Regeneration:
At the start of your turn, as long as Old One Eye is still alive, roll a D6 for each Wound lost: for every 5 or 6 rolled, Old One Eye recovers a single lost Wound. |
| Berserk Rampage:
For every successful To Hit roll that Old One Eye makes in close combat, it may immediately make one additional Attack against the same unit. These additional Attacks do not confer any extra Attacks if they also hit the enemy. |
| Alpha Leader:
Any friendly units within 12" of Old One Eye may choose to use its Leadership for any Morale or Leadership tests they are required to make. |
| Instinctive Behaviour - Feed:
see Instinctive Behaviour A unit that Feeds is subject to Rage. In addition, the unit may not fire any weapons in the Shooting phase, though it may still run, according to the stipulations of Rage. |
| Fearless:
Fearless troops automatically pass all Morale and Pinning tests they are required to take, and will never fall back. They can however go to ground voluntarily. This special rule is gained by any independent character joining a fearless unit. However, as long as a fearless character stays with a unit that is not fearless, he loses this special rule. If a unit that is falling back suddenly gains this rule, it will automatically regroup at the beginning of its next Movement phase, regardless of all normal restrictions on regrouping. Note: units with the Fearless ability are subject to the No Retreat! rule. |
| Living Battering Ram:
A Carnifex gains +2 Initiative during a turn in which it launched an assault. |
| Unit | WS | BS | S | T | W | I | A | Ld | Sv |
|---|---|---|---|---|---|---|---|---|---|
| Old One Eye | 3 | 3 | 10 | 6 | 4 | 1 | 4 | 8 | 3+ |
| Melee Weapons |
|---|
| Crushing Claws:
A Tyranid with crushing claws gains an extra D3 Attacks in close combat (rolled for at the beginning of each round of combat) but strikes at Initiative 1, regardless of any modifiers. |
| Scything Talons:
A Tyranid model with a single set of scything talons re-rolls any To Hit rolls of a 1 in close combat. A Tyranid model with two sets of Scything talons re-rolls all failed To Hit rolls in close combat. |