Skyray Missile Gunship

(Unit)
Type: unit
Category: Heavy Support
Categories: Heavy Support
LinkId: 0d5e-0159-1879-dee6
Hidden: false
Costs: 125 Points
Options (2)

Profiles:

Vehicle BSFSR
Sky Ray Missile Defense Gunship

3

13

12

10

Wargear
Landing Gear:

In any turn that the vehicle does not move, it may choose to no longer count as a Skimmer until it moves again. This benefit does not apply on the first turn of the game.

Networked Markerlight:

Unlike a normal markerlight, the operator's own unit may benefit from its use. It is fired before the remainder of the unit fires. All other rules given for the basic markerlight apply. For example, a Marker Drone is equipped with a networked markerlight, meaning that models in the same unit may expend counters placed as a result of its own shooting.

Vehicle-mounted Target Lock:

Each weapon on the vehicle may fire at a seperate enemy if desired, subject to the normal line of sight rules.

Weapons RangeStr.APType
Seeker Missile (x6)

Unlimited

8

3

Heavy 1, One Shot

Any model equipped with a markerlight may request a seeker missile salvo as detailed in the markerlight rules. Up to two seeker missiles may be fitted to a single vehicle, and one or both launched in a single turn, each using different markerlight hits. Each is a single shot weapon. The missiles do not need a line of sight from the vehicle they are mounted on to the target. The missile is assumed to move in a straight line between the model carrying the missile and the target itself for the purposes of deciding whether the shot strikes the front, side or rear. The missiles have no maximum range. Ordinarily, the vehicle carrying the seeker missiles has no control over them and cannot launch them itself. The mechanism is remote and responds only to the markerlight users.

Used By (1)
Tau Empire(Catalogue)