| Wargear |
|---|
| Cyberstimms:
If a model is killed in melee before it has a chance to attack, it is still allowed to resolve its attacks at its normal initiative step. It is then removed from play. |
| Abilities |
|---|
| Fearless:
Fearless troops automatically pass all Morale and Pinning tests they are required to take, and will never fall back. They can however go to ground voluntarily. This special rule is gained by any independent character joining a fearless unit. However, as long as a fearless character stays with a unit that is not fearless, he loses this special rule. If a unit that is falling back suddenly gains this rule, it will automatically regroup at the beginning of its next Movement phase, regardless of all normal restrictions on regrouping. Note: units with the Fearless ability are subject to the No Retreat! rule. |
| Feel No Pain:
If a model with this ability suffers an unsaved wound, roll a dice. On a 1, 2 or 3, take the wound as normal (removing the model if it loses its final Wound). On a 4, 5 or 6, the injury is ignored and the model continues fighting. This ability cannot be used against wounds from weapons that inflict instant death (by having a high enough Strength or a special rule to that effect; even if the model is an eternal warrior). Neither can it be used against wounds from AP1 and AP2 weapons, power weapons and any other wound against which no armour save can ever be taken (like wounds from power fists, Dreadnought close combat weapons, rending weapons that roll a 6, Perils of the Warp, failed dangerous terrain tests, etc). |
| Fleet:
A unit with this rule may assault in the same turn in which it has run. |
| Steady Advance:
"When running the model always move up to 3" instead of the normal D6". If the unit rolls less than 3" on a difficult terrain test, it may instead move 3". |
| Eye of the Ancestors:
When an enemy unit destroys a Votann unit with this rule, they gain a Judgement token. Each unit may have up to 2 tokens in total. When a Votann unit makes an attack against a unit with one or more Judgement tokens, apply the following (these abilities are cumulative): 1 - The attacker gains the Preferred Enemy special rule. 2 - The attacker gains the Rending special rule |