Jain Zar

(Entry)
Type: unit
EntryId: b996-6673-68c0-abda
Hidden: false
Costs: 190 Points

Profiles:

Abilities
Disciplines (Howling Banshees):

If the Phoenix Lord is leading a squad of their Aspect, the whole squad becomes Fearless. Phoenix Lords cannot join Aspect Warrior squads not of their Aspect. Note that if a squad has two of the same Exarch power, they are not cumulative.

Furious Charge:

In a turn in which they assaulted into combat they add +1 to both their Initiative and Strength characteristics when attacking in close combat (note that this has no effect on the Initiative tests for sweeping advances).

Eternal Warrior:

The model is immune to the effects of the Instant Death rule.

Fearless:

Fearless troops automatically pass all Morale and Pinning tests they are required to take, and will never fall back. They can however go to ground voluntarily. This special rule is gained by any independent character joining a fearless unit. However, as long as a fearless character stays with a unit that is not fearless, he loses this special rule. If a unit that is falling back suddenly gains this rule, it will automatically regroup at the beginning of its next Movement phase, regardless of all normal restrictions on regrouping.

Note: units with the Fearless ability are subject to the No Retreat! rule.

Fleet:

A unit with this rule may assault in the same turn in which it has run.

Independent Character:

Independent characters follow the Movement rules for models of their type, be it infantry, jump infantry, bike, etc. In addition, independent characters can move through difficult terrain more quickly and safely than ordinary troops. All independent characters have the ‘move through cover’ and ‘skilled rider’ special rules. This advantage does not extend to any vehicles they may be travelling in.

Independent characters are allowed to join other units. They cannot, however, join vehicle squadrons (see the Vehicles section) and units that always consist of a single model (like most vehicles and monstrous creatures). They can join other independent characters though, to form a powerful multi-character unit!

Wargear
Banshee mask:

In the first round of an assault a model wearing a Banshee mask has Initiative 10 and negates any Initiative bonus conferred by cover and grenades.

Melee Weapons
Executioner:

This is a two-handed power weapon that adds +2 S.

Weapons RangeStr.APType
The Silent Death

12"

5

2

Assault 3

This weapon also counts as a power weapon.

Exarch Power
Acrobatic:

This unit has the Counter-Attack special rule.

War Shout:

In the first round of an assault, any enemy unit she or her squad is fighting must pass a Morale test or count as having WS1 for the rest of that assault phase.

Unit WSBSSTWIALdSv
Phoenix Lord

7

7

4

4

3

7

4

10

2+

Used By (1)
Eldar(Catalogue)