Wraithguard

(Entry)
Type: model
EntryId: 0218-57ee-a3bf-cdf1
Hidden: false
Costs: 35 Points

Constraints:

min: 3
max: 10

Profiles:

Unit WSBSSTWIALdSv
Wraithguard

4

4

5

6

1

4

1

10

3+

Weapons RangeStr.APType
Wraithcannon

12"

x

2

Assault 1

The Wraithcannon always wounds on a 2+, and a roll to wound of 6 inflicts instant death. Againsts vehicles, a warithcannon always inflicts a glancing hit on a 3 or 4 and a penetrating hit on a 5 or 6.

Abilities
Wraithsight:

At the start of the unit's turn, roll a D6 for each Wraithguard unit that is not within 6" of a friendly Psyker. On a roll of a 1, the Wraithguard is inactive until the end of their turn. Inactive models may not move, shoot, assault or attack in close combat, and are hit automatically in close combat.