Unit | M | WS | BS | S | T | W | A | Ld | Save |
---|---|---|---|---|---|---|---|---|---|
Aquila Strongpoint | - | - | 5+ | - | 10 | 30 | - | - | 3+ |
Abilities |
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Automated Weapons: Unless a friendly unit is embarked aboard this model, it can only target the closest visible enemy unit when it makes attacks. If two or more units are equally close, you can choose which is targeted. |
Explodes (2D6" / D6): When this model is destroyed, roll one D6 before any embarked models disembark and before removing it from play. On a 6 it explodes, and each unit within 2D6" suffers D6 mortal wounds. |
Immobile (Fortification): This model cannot move for any reason, nor can it fight in the Fight phase. When resolving an attack made against this model in the Fight phase, do not make a hit roll: it automatically scores a hit. This model can shoot in your Shooting phase even if there are enemy models within 1" of it, and friendly units can still target enemy units that are within 1" of this model. |