Fortress of Redemption

(Unit)
Type: model
Category: Fortification
Categories: Faction: Unaligned, Building, Vehicle, Transport, Titanic, Terrain, Fortress of Redemption, Fortification
LinkId: 7c3e-a6e6-db7b-0c75
Hidden: false
Costs: 440 pts24 PL
Options (3)

Profiles:

Unit MWSBSSTWALdSave
Fortress of Redemption [1] (16-30+ Wounds Remaining)

-

-

4+

6

8

30

-

7

3+

Fortress of Redemption [2] (9-15 Wounds Remaining)

-

-

5+

6

8

N/A

-

7

3+

Fortress of Redemption [3] (1-8 Wounds Remaining)

-

-

6+

6

8

N/A

-

7

3+

Transport
Fortress of Redemption

This building has a transport capacity of 30 INFANTRY models. Each model with a Wounds characteristic of 3 takes up the space of 2 models, and each model with a Wounds characteristic of 4 or more takes up the space of 3 models. It cannot transport non-CHARACTER models with a Wounds characteristic of 5 or more. No more than two units can be embarked within this building.

Abilities
Automated Weapons (Fortress of Redemption)

In your Shooting phase, each time this model is selected to shoot, if no friendly units are embarked within it, its Redemption missile silo can not be fired, its heavy bolters can only target the closest eligible enemy unit, and its Redemption lascannons can only select one of the following targets for that weapon's attacks:
- The closest eligible enemy unit.
- The closest eligible enemy AIRCRAFT unit.

Fire Points (Fortress of Redemption)

In your Shooting phase, up to 20 models embarked within this building can be selected to shoot with; measure distances and draw line of sight from any points on this building when doing so (embarked models can make attacks with ranged weapons even while this building is within Engagement Range of enemy units, just as if they had the Big Guns Never Tire rule like a VEHICLE, as described in the Warhammer 40,000 Core Book).

Wrecked (Fortress of Redemption)

When this building is destroyed, roll one D6 before any embarked models disembark and before removing it from play. On a 6 its magazine explodes and each unit within 9" suffers D6 mortal wounds. On any other result, this building is wrecked; though the model counts as destroyed for all rules purposes do not remove it from the battlefield. Instead, for the remainder of the battle, it is treated as an Obstacle terrain feature with the following terrain traits, as described in the Warhammer 40,000 Core book:
- Difficult Ground
- Exposed Position
- Unstable Position

Modifiers:

set hidden true
or
1+ Army of Renown - Crusher Stampede in roster (recursive)
Used By (1)