Khârn the Betrayer

Type: model
Category: HQ
Categories: HQ, Faction: Khorne, Faction: Heretic Astartes, Infantry, Faction: Chaos, Character, Faction: Traitoris Astartes, Faction: World Eaters, Chaos Lord, Mark of Chaos
LinkId: fd33-1a52-ab66-469f
Hidden: false
Costs: 140 pts7 PL


max(roster): 1
max(force): 1
Options (6)
Rules (1)
Let the Galaxy Burn
See page 145 of Codex: Chaos Space Marines



Blood for the Blood God
This model can be selected to fight one additional time in each Fight phase. It must be eligible to fight each time it is selected to do so.
Deadly Assailant
Each time this model makes a melee attack, you can ignore any or all modifiers to its Weapon Skill characteristic and you can ignore any or all modifiers to the hit roll.
Lord of Chaos (Aura)
While a friendly <LEGION> CORE unit is within 6" of this model, each time a model in that unit makes an attack, re-roll a hit roll of 1.
Mark of Khorne
- Each time a model in this unit makes a melee attack, if that model's unit made a charge move, was charged or performed a Heroic Intervention this turn, add 1 to that attack's Strength characteristic. - If this unit has the ICON keyword, each time a model in that unit makes a melee attack, improve the Armour Penetration characteristic of that attack by 1.
Sigil of Corruption
This model has a 4+ invulnerable save.
The Betrayer
At the end of your Movement phase, if there are any other friendly units within 3" of this model, roll one D6: on a 2+, select one of those units. That unit suffers 2 mortal wounds.











Khârn the Betrayer 6" 2+ 2+ 6 4 6 6 9 3+


set hidden true
0 World Eaters in force (recursive)
Used By (1)