Abilities |
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Hovering (Voidweavers): Distances are measured to and from the hull or base (whichever is closest) of the closest model in the unit. |
Ride the Wind: Each time this unit Advances, do not make an Advance roll. Instead, until the end of the phase, add 6" to the Move characteristic of models in this unit. |
Holo-fields: Models in this unit have a 5+ Invulnerable save. |
Mirage Launchers: Each time an attack is made against this unit, subtract 1 from that attack's hit roll and that attack's hit roll cannot be re-rolled. |
Explodes (Voidweaver): Each time a model in this unit is destroyed, roll one D6 before removing it from play. On a 6 it explodes, and each unit within 6" suffers 1 mortal wound. |