Shroud Runners

Type: unit
Category: Fast Attack
Categories: Fast Attack, Faction: , Faction: Aeldari, Faction: Asuryani, Biker, Core, Fly, Outcasts, Shroud Runners
LinkId: 703f-9701-0b83-fe0b
Hidden: false
Costs: 5 PL
Options (1)
Rules (2)
Battle Focus
This unit is eligible to shoot in a turn in which it Advanced, but if it does so, then until the end of the phase, models in this unit can only make attacks with Assault or Pistol weapons they are equipped with, and when resolving those attacks, this unit is treated as having Remained Stationary.
In your Shooting phase, after this unit has finished making its attacks, unless it Fell Back or Advanced this turn, this unit can make a Battle Focus move. When it does so, roll one D6: each model in this unit can make a Normal Move of up to the distance in inches equal to the result, as if it were your Movement phase. A unit that makes a Battle Focus move cannot embark within a TRANSPORT model at the end of that move, and until the end of the turn, such a unit is not eligible to declare a charge. A unit cannot make a Battle Focus move if it arrived as Reinforcements this turn, and a unit cannot make more than one Battle Focus move per turn.
NOTE: Battle Focus Moves Through Area Terrain
If a unit makes a Battle Focus move and any of its models wish to move over any part of an Area Terrain feature, subtract 3" from the distance models in that unit can move when making that Battle Focus move (to a minimum of 0). This penalty applies even if every part of that Area Terrain feature is 1" or less in height, but is not cumulative with any other penalties that Area Terrain feature may impose (e.g. the Difficult Ground terrain trait).
Strands of Fate
Refer to your Codex for details.


Ride the Wind

Each time this unit Advances, do not make an Advance roll. Instead, until the end of the phase, add 6" to the Move characteristic of models in this unit.

Shroud Runner Cloak

Models in this unit are eligible to recevei the benefits of Light Cover as if they were INFANTRY models. Each time a ranged attack is allocated to a model in this unit while it is receiving the benefits of cover, add an additional 1 to any armour saving thow made against that attack.

Swift Scouts

At the start of the first battle round, models in this unit can make a Normal Move. They cannot end this move within 9" of any enemy models.

Target Acquisition

At the start of your Shooting phase, select one enemy unit within 12" of this unit. Until the end of the phase, each time an OUTCASTS unit from your army makes an attack against that enemy unit with a Ranger Long Rifle or Voidbringer, that enemy unit does not receive the benefits of cover against that attack.


add category Faction: Ynnari
1 Ynnari: Strength From Death in force (recursive)
add category Ynnari - Fast Attack Asuryani
1 Ynnari: Strength From Death in force (recursive)
remove category Faction:
1 Ynnari: Strength From Death in force (recursive)
set PL 10
4+ model in Shroud Runners (recursive)
set hidden true
1+ Corsairs in force (recursive)
Used By (1)