Unit | M | WS | BS | S | T | W | A | Ld | Save |
---|---|---|---|---|---|---|---|---|---|
Void Shield Generator | - | - | - | 6 | 8 | 16 | - | 7 | 4+ |
Abilities |
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Projected Void Shields (Aura):
While a friendly unit is wholly within aura range of this model, models int hat unit have a 5+ invulnerable save against ranged attacks. The aura range of this ability changes as this building suffers damage as follows: Remaining Wounds | Aura Range 8+ | 12" 4-7 | 9" 1-3 | 6" |
Wrecked (Void Shield Generator):
When this model is destroyed, roll one D6 before any embarked models disembark and before removing it from play. On a 6 its generators explodes, and each unit within 6" suffers D3 mortal wounds. On any other result, this model is wrecked; through the model counts as destroyed for all rules purposes, do not remove it from the battlefield. Instead, for the remainder of the battle it is treated as an Obstacle terrain feature with the following terrain traits, as described in the Warhammer 40,000 Core Book:
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