Unit | M | WS | BS | S | T | W | A | Ld | Save |
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Primaris Redoubt | - | - | 4+ | 8 | 8 | 20 | - | 10 | 3+ |
Abilities |
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Automated Weapons: Each time this unit is selected to shoot, for each Tower Section or Gate Tower Section model in this unit, if no friendly units are embarked within that model, you can only select one of the following targets that that section's attacks:
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Force Dome: This model has a 5+ invulnerable save. |
Wrecked: Each time a model in this unit is destroyed, roll one D6 before any embarked models disembark and before removing it from play. On a 6 it explodes, and each unit within 6" suffers D3 mortal wounds. On any other result that model is wrecked; though the model counts as destroyed for all rules purposes do not remove it from the battlefield. Instead, for the remainder of the battle it is treated as an Obstacles terrain feature with the following terrain traits, as described in the Warhammer 40,000 Core Rules:
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Transport |
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Primaris Redoubt [Legends]: This model has a transport capacity of 15 INFANTRY models. Each model with a Wounds characteristic of 3 or more takes up the space of 2 models. It cannot transport non-CHARACTER models with a Wounds characteristic of 4 or more. No more than two units can be embarked within this model. |