|Automated Weapons (Bastion)
| In your Shooting phase, each time this model is selected to shoot, if no friendly units are embarked within it then its heavy bolters can only target the closest eligible enemy unit and, if it is equipped with either an Icarus lascannon or a quad-gun, you can, only select one of the following targets for that weapon's attacks:
- The closest eligible enemy unit.
- The closest eligible enemy AIRCRAFT unit.
|Fire Points (Bastion)
| In your Shooting phase, up to 10 models embarked within this model can be selected to shoot with; measure distances and draw line of sight from any point on this building when doing so (embarked models can make attacks with ranged weapons even while this building is within Engagement Range of enemy units, just as if they had the Big Guns Never Tire rule like a VEHICLE, as described in the Warhammer 40,000 Core Book).
| When this building is destroyed, roll one D6 before any embarked models disembark and before removing it from play. On a 6 its magazine explodes, and each unit within 6" suffers D6 mortal wounds. On any other result, this building is wrecked, though the model counts as destroyed for all rules purposes, do not remove it from the battlefield. Instead, for the remainder of the battle it is treated as an Obstacles terrain feature with the following terrain traits, as described in the Warhammer 40,000 Core Book:
- Difficult Ground
- Exposed Position
- Unstable Position