Adaptive

(Entry)
Type: upgrade
EntryId: c6bb-4ed7-08fd-b6cf
Hidden: false

Constraints:

max: 1

Profiles:

Abilities
Adaptive (Behemoth)

You can re-roll charge rolls made for units from your army with this adaptation.

Adaptive (Gorgon)

Each time a unit with this adaptation is selected to shoot or fight, you can re-roll one wound roll when resolving that unit's attacks.

Adaptive (Hydra)

Add 1" to the Move characteristic of models with this adaptation, and each time a model with this adaptation makes a consolidation move, it can move up to an additional 3" (to a maximum of 9").

Adaptive (Jormungandr)

Each time a unit with this adaptation is targeted by a weapon with the Blast rule, halve the number of models in that unit (rounding up) when determining how many attacks are made with that weapon.

Adaptive (Kraken)

Each time a unit with this adaptation Advances, if it is not affected by the Opportunistic Advance Stratagem or the Bounding Advance Stratagem, do not make an Advance roll. Instead, until the end of the phase, add D3+ 3" to the Move characteristic of models in that unit.

Adaptive (Kronos)

Each time a model with this adaptation makes a ranged attack that targets a unit within half range, improve the Armour Penetration characteristic of that attack by 1.

Adaptive (Leviathan)

Each time a unit with this adaptation is selected to shoot or fight, you can re-roll one hit roll when resolving that unit's attacks.