Mucolid Spores

(Entry)
Type: unit
Categories: Faction: Hive Tendril, Faction: Tyranids, Fly, Beast, Faction: Living Artillery
EntryId: 9773-03e8-68e5-8ea1
Hidden: false
Options (1)

Profiles:

Abilities
Drone Bioform

• This unit automatically passes Morale tests. • This unit cannot perform actions. • This unit cannot declare a charge. • This unit, and any models within it, are ignored for the purpose of scoring any mission objectives or Agendas. • Each time an enemy unit is set up on the battlefield, this unit, and any models within it, are ignored for the purposes of any rules specifying where that enemy unit can be set up. • Each time an enemy unit makes a Normal Move, Advances, Falls Back or it makes a charge move, until that move is finished, models in that unit can move horizontally through models in this unit (they cannot finish a move on top of another model, or its base). • This unit is ignored for the purpose of the Look Out, Sir rule.

Float Down

During deployment, you can set up this unit high in the skies instead of setting it up on the battlefield. If you do so, it can be set up in the Reinforcements step of your first, second or third Movement phase, regardless of any mission rules, and can be set up anywhere on the battlefield more than 9" away from any enemy models.

Floating Death (Mucolid Spore)

Each time a model in this unit ends a move within " of any enemy units, or an enemy unit ends a move during which any of its models moved within 3" of a model in this unit, that model can explode. That model is destroyed. Select one of those enemy units and roll one D6: on a 2-4, the selected enemy unit suffers D6 mortal wounds; on a 5+, the selected enemy unit suffers D3+3 mortal wounds.

Used By (1)
Tyranids(Catalogue)