Unit | M | WS | BS | S | T | W | A | Ld | Save |
---|---|---|---|---|---|---|---|---|---|
Sporocyst [1] (6+ wounds) | - | 5+ | 5+ | 7 | 7 | 10 | 6 | 6 | 4+ |
Sporocyst [2] (3-5 wounds) | - | 5+ | 6+ | 6 | 7 | N/A | 5 | 6 | 4+ |
Sporocyst [3] (1-2 wounds) | - | 5+ | 6+ | 5 | 7 | N/A | 4 | 6 | 4+ |
Abilities |
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Bombardment Organism:
During deployment, when you set up this model, it can be set up anywhere on the battlefield that is more than 12" away from the enemy deployment zone and any enemy models. |
Synaptic Relay:
While this model is within 12" of a friendly |
Seed Spores:
This model can perform the following action: Seed Spores (Action): At the start of your Movement phase, one SPOROCYST model from your army can start to perform this action. The action is completed at the end of that phase. When it is completed, set up a new friendly SPORE MINES unit containing 6 models or a new friendly MUCOLID SPORES unit containing 1 model on the battlefield. That unit must set up more than 6" away from any enemy units and wholly within 18" of this model. |
Death Throes (6"/D3):
When this model is destroyed, roll one D6 before removing it from play. On a 6+, the closest enemy unit within 6" suffers D3 mortal wounds. |