Cult Scout Sentinels

(Unit)
Type: unit
Category: Fast Attack
Categories: Fast Attack, Faction: Genestealer Cults, Faction: Tyranids, Vehicle, Faction: Brood Brothers
LinkId: 541f-71a4-b66b-a6d1
Hidden: true
Options (1)
Rules (1)
Conceal
During deployment, you can setup this unit in ambush instead of setting it up on the battlefield. If this unit is an INFANTRY or BIKER unit, you can set up this unit underground instead of setting it up on the battlefield or in ambush.

Profiles:

Abilities
Explodes (6+/3"/1)

When this model is destroyed, roll one D6 before removing it from play. On a 6 it explodes, and each unit within 3" suffers 1 mortal wound.

Scout Vehicle

At the start of the first battle round but before the first turn begins, you can move this unit up to 9". It cannot end this move within 9" of any enemy models. If both players have units that can do this, the player who is taking the first turn moves their units first.

Smoke Launchers

Once per game, instead of shooting its weapons in the Shooting phase, this model can use its smoke launchers. If it does so, subtract 1 from hit rolls for attacks made with ranged weapons that target it until your next Shooting phase.

Used By (1)