Commander in Coldstar Battlesuit

(Unit)
Type: model
Category: HQ
Categories: Faction: , Battlesuit, Character, Fly, Jet Pack, HQ, Faction: T'au Empire, Coldstar, Commander, Infantry
EntryId: bf7d-b3d3-0ce3-6e3a
Hidden: false
Costs: 120 pts7 PL
Options (11)
Rules (1)
Manta Strike
During deployment, if every model in this unit has this ability, you can set up this unit in a Manta hold instead of setting it up
on the battlefield. If you do, then in the Reinforcements step of one of your Movement phases you can set up this unit anywhere on the battlefield that is more than 9" away from any enemy models.

Profiles:

Abilities
Aggressive Tactics

In your Command phase, you can select one friendly CRISIS CORE unit within 9" of this unit's COLDSTAR BATTLESUIT COMMANDER model. Until the end of the turn, each time this unit Advances, do not make an Advance roll. Instead, until the end of the phase, add 8" to the Move characteristic of models in this unit.

High-altitude Manoeuvres

Once per battle, at the start of your Movement phase, you can remove this unit from the battlefield. If you do, then in the Reinforcements step of that phase, you can do one of the following:

  • Set this unit back up on the battlefield, anywhere that is more than 9" away from any enemy models.
  • If the mission you are playing is using the Strategic Reserves rule, place this unit into Strategic Reserves.
Master of War (Aura) (Coldstar)

While a friendly T'AU EMPIRE CORE unit is within 6" of this unit's COLDSTAR BATTLESUIT COMMANDER model, each time a CORE model in this unit makes an attack, re-roll a hit-roll of 1.

Unit MWSBSSTWALdSave
Commander in Coldstar Battlesuit

14"

3+

2+

5

5

7

4

10

3+

Modifiers:

Used By (1)
T'au Empire(Catalogue)